This page will list all buffs associated with items.
Equipment Buffs[]
This section contains the passive buffs found on equipment, as well as the buffs that may be caused by those buffs.
Alleviation
This unit has increased healing power. | ||
Healing power: +30% | Does not stack. |
Given by:
Reptilian Glove | Eternal Bo | Vest of Embers | Arcane Blade |
Bloodbath
Each hit has a chance to cause additional bleed damage to the target. | ||
Blood Wound 5% Proc Chance | Does not stack. |
Blood Wound
This unit is taking damage over time, and is moving slower. | ||
Ticks every 1 second(s) Damages for X per tick Scales with Level Decreases Speed by 50% |
Scale: Lvl 0.5 Lasts 5 seconds. Does not stack. |
Given by:
The Grim Harvest | Dai'Jin Warscythe | Shogun Warscythe | Dawn Spear |
Pillar of Flame | Bloodbane |
Cold Strike
Each hit has a chance to slow the target's movement for 5 seconds. | ||
Chilled 5% Proc Chance | Does not stack. |
Chilled
This unit's movement speed is lowered. | ||
Decreases Speed by 70% | Lasts 5 seconds. Does not stack. |
Given by:
Frost Katana | Side Claw |
Destroyer
This unit is dealing increased damage. | ||
Damage dealt: +3% | Does not stack. |
Given by:
Cover of the Mist | Jadefire | Molten Helm |
Fire Jailor
Each hit has a chance to lock the target in a cage of fire for 3 seconds. | ||
Fire Cage 5% Proc Chance |
Given by:
Akari's Spear | Shogun Flame Bo | Flame Katana |
Focus Strike
Each hit has a chance to recover 5 Focus. | ||
Recharge 20% Proc Chance | Does not stack. |
Given by:
Shaman Spellblade | Ivory Dagger | Staff of Order | Azure Spellblade |
Spirit Seeker | Gloves of Embers |
Iron Heart
This unit takes reduced Critical Hit chance. | ||
Chance to be Crit: -15% | Does not stack. |
Given by:
Static Crest | Emerald Heart | Molten Aegis |
Life Link
Every time this unit is hit, it is also healed for a small amount. | ||
Scale: Lvl 0.1 Does not stack. |
Given by:
Eternal Bastion | Blessed Chain | Forged Ring |
Lucky
Increases the chance to find rare items. | ||
Increases Luck by 3. Stacks 5 times. |
Given by:
Lucky Cat Amulet | Fancy Robes |
Madness
Madness consumes this unit. It gains power at the cost of mental stability. | ||
Gain 50% Intellect as Strength Decreases Focus by 50. |
Given by:
Kabuki Mask | Mask of Insanity |
Precision
This unit has increased Critical Hit chance. | ||
Crit-Strike chance: +5% | Does not stack. |
Given by:
Defender's Katana | Silver Shuriken | Asura's Conviction | Snowfall |
Obsidian Kunai | Serpent's Hood | Vengeance | Corvid Mask |
Blood Katana |
Reflex
Reduces the Cooldown of all abilities. | ||
CD Reduction: 5% | Does not stack. |
Given by:
Grips of Lightning | Hood of Night | Cloak of Night | Snow Silk Leggings |
Hidden Vest | Silver Knife | Ghost Staff | Soul Katana |
Firestorm Mask |
Solidarity
This unit's Vitality also grants a bonus to other stats. | ||
Gain 5% Vitality as Strength Gain 5% Vitality as Intellect Gain 5% Vitality as Agility |
Stacks 3 times. |
Given by:
Lunar Shako | Aegis of Kazuro | Ancient Crown |
Swiftness
This unit is moving faster. | ||
Increases Speed by 10% | Does not stack. |
Given by:
Shadow Walk | Wolverine Leggings | Corvid Suneate | Firestorm Leggings |
Tank
This unit gains Strength and Vitality at the cost of its movement speed. | ||
Increases Strength by 15% Increases Vitality by 15% Decreases Speed by 20% |
Given by:
Pearl Armor | Cruel Armor | Ashen Bulwark | Ancient Armor |
Toxicity
Each hit has a chance to poison and slow the target for 10 seconds. This effect can stack up to 5 times. | ||
Toxic Wound 10% Proc Chance | Does not stack. |
Toxic Wound
This unit is moving slower, and taking damage over time. | ||
Ticks every 2 second(s) Damages for X per tick Scales with Level Decreases Speed by 10% |
Scale: Lvl 0.15 Lasts 10 seconds. Stacks 5 times. |
Given by:
Acidic Blade | Spider's Bite | Golden Knife | Viper Kusari |
Emerald Sai |
Trance
This unit is recovering Focus. | ||
Ticks every 1 second(s) Restoring 1 Focus per tick |
Does not stack. |
Given by:
Necromancer's Gem | Illusion | Amulet of Focus | Paku's Glass Doll |
Amulet of Life | Naga Eye | Amulet of Kazuro | Divine Cover |
Consumable Buffs[]
This section contains the buffs that may be obtained by using consumables, as well as the buffs that may be caused by those buffs. Note that Sinjid can only have one Food & Drink buff at a time, new buffs of that type will replace the previous ones.
Agility Boost
This unit has increased Agility. | ||
Increases Agility by 15% Cannot be dispelled Food & Drink |
Lasts 1 minute. Does not stack. |
Given by:
Grilled Chicken | Exotic Spices |
All Stats Boost
All stats of this unit are increased. | ||
Increases All Stats by 5% Cannot be dispelled Food & Drink |
Lasts 1 minute. Does not stack. |
Given by:
Wild Mushroom | Packed Bento | Ikura Maki |
Better Person
You are a better person. | ||
Increases All Stats by 3% Cannot be dispelled |
Lasts 30 minutes. Does not stack. |
Given by:
Enhanced Water
Elixir of Healing
Given by:
Elixir of Healing
Elixir of Luck
This unit has increased luck, and is more likely to find better quality items. | ||
Increases Luck by 4. Cannot be dispelled. Lasts 10 minutes. Does not stack. |
Given by:
Elixir of Luck
Elixir of Power
This unit has increased damage. | ||
Damage dealt: +15% Cannot be dispelled |
Lasts 10 minutes. Does not stack. |
Given by:
Elixir of Power
Elixir of Stoicism
This unit has increased Vitality, and takes reduced damage. | ||
Increases Vitality by 10% Damage taken: -15% Cannot be dispelled |
Lasts 10 minutes. Does not stack. |
Given by:
Elixir of Stoicism
Healing
This unit is recovering Health. | ||
Ticks every 3 second(s) Healing for X per tick Scales with Intellect |
Scale: Int 0.4 Lasts 15 seconds. Does not stack. |
Given by:
Ghost Mushroom
Hot Spice
This unit has increased Critical Hit chance. | ||
Crit-Strike chance: +5% Cannot be dispelled Food & Drink |
Lasts 1 minute. Does not stack. |
Given by:
Chilli Ramen
Hydration
Given by:
Spring Water | Tea | Bottled Izumi Water |
Intellect Boost
This unit has increased Intellect. | ||
Ticks every 2 second(s) Increases Intellect by 15% Cannot be dispelled Food & Drink |
Lasts 1 minute. Does not stack. |
Given by:
Grilled Fish | Crab Claw |
Lethal Toxin
This unit is rapidly suffering a significant amount of damage. | ||
Ticks every 0.3 second(s) Damages for X per tick Scales with Intellect |
Scale: Int 1 Lasts 3 seconds. Does not stack. |
Given by:
Venomwood Toxin
Stealth
This unit is currently stealthed and cannot be seen by enemy units. Attacking from stealth will also mini-stun the target. | ||
Speed increased by 15%. Lasts 7 seconds. Does not stack. |
Given by:
Shadow Potion
Still Mind
This unit is refreshed by deep waters. It gains several bonuses. | ||
Increases All Stats by 10% Cannot be dispelled Stun Reduction: 15% |
Restores 1 Focus every 2 seconds. Lasts 5 minutes. Does not stack. |
Given by:
Deep Water
Tipsy
Feeling tipsy! | ||
Damage dealt: +15% Damage taken: +15% Cannot be dispelled Food & Drink |
Lasts 1 minute. Does not stack. |
Given by:
Sake | European Wine |
Vitality Boost
This unit has increased Vitality. | ||
Ticks every 2 second(s) Increases Vitality by 15% Cannot be dispelled Food & Drink |
Lasts 1 minute. Does not stack. |
Given by:
Rice Ball | Tofu |
Crafting Buffs[]
This section contains the passive buffs that may be added to equipment through crafting.
Crystal
Increases the critical strike chance of this unit. | ||
Crit-Strike chance: +1% | Stacks 99 times. |
Given by:
Crystal
Emerald
Increases the Vitality and the Healing power of this unit. | ||
Increases Vitality by 5% Healing power: +5% |
Stacks 99 times. |
Given by:
Emerald
Ruby
Increases the damage of this unit. | ||
Damage dealt: +2% | Stacks 99 times. |
Given by:
Ruby
Shadow Gem
Reduces the Cooldown of this unit's abilities. | ||
CD reduction: 3% | Stacks 99 times. |
Given by:
Shadow Gem